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Other stories set among the Batman family of characters have seen acquaintances and friends of Dick Grayson briefly assume the title, including his fellow Robin alumnus Jason Todd.
Meanwhile, Superman stories have seen Power Girl and Superman's adopted son Chris Kent take up the name for brief turns as Nightwing.
Nightwing and Flamebird rename Nor-Kan's underground laboratory as the "Nightcave", and use it as their secret headquarters.
They also convert Nor-Kan's automobile into their "Nightmobile", and use "jet-belts" to fly into battle.
The right gauntlet was also equipped with a 100,000-volt stun gun.
Like the gauntlets, his boot compartments could carry vital equipment such as flares, a rebreather as protection against any airborne non-contact toxins, a mini-computer equipped with fax, modem, GPS, and a minidisk re-writable drive.
In Jimmy Olsen #69 (June 1963), "The Dynamic Duo of Kandor" introduces Nightwing's dog Nighthound.
In "The Feud Between Batman and Superman" in World's Finest #143 (August 1964), Batman and Robin themselves visit Kandor with Superman and Olsen and the two Dynamic Duos team up.
The original Nightwing in DC Comics was an identity assumed by alien superhero Superman when stranded on the Kryptonian city of Kandor with his pal Jimmy Olsen.After the events of the Crisis on Infinite Earths re-boot of the DC Universe, Superman no longer has knowledge of Kandor; instead, he remembers Nightwing as an urban legend of Krypton, which he shares with a young Dick Grayson.Post-Crisis, there is a different originator of the Nightwing identity.They had a self-destruct feature built into them, similar to the ones in Batman's utility belt, and, as another security measure, the suit contained a one-use-only taser charge, which automatically emitted a high-voltage electrical shock when someone attempted to tamper with either the boots or gauntlets.Each gauntlet's sections could contain a wide array of equipment, such as sonic or smoke pellets, modified batarangs ("Wing-Dings"), knockout gas capsules, throwable tracers, and a sedative-tipped dart launcher.
Other items were lock picks, a first-aid kit, a mini-cellphone, flexi-cuffs, antitoxin assortment, wireless listening devices, and a small flashlight.